Arts and Visual Arts Communication; Education and Sociology; Arts and Culture; Science and Media Art Production; Iconography; Art and Media; Stone Sculpture, etc.
Electroacoustic Music Studies; Sonic Creativity; Music Dramaturgy; Access to/facilitating the Making of Electroacoustic Music; Sampling Culture; World Music; Collaborative Devising Practices; Electroacoustic Music in a Cross-arts Context
Art Market; Art Management; Art Business; Art History Theory; Art Curation; Art Appreciation, etc.
Community Art (Community History, Advocacy Through Art) ; Computer Music; Interactive Arts (Visual arts, Interactive Arts) ; Interactive Composition (Music, Composition, Film Music) ; Interdisciplinary arts practice
Cultural Industry Strategy and Business Model; Government Management; Entrepreneurial Management Philosophy and Corporate Culture; History of Chinese Ethics; Neo-Confucianism and Taoist Philosophy in Song and Ming Dynasties, etc.
AI Art, Art Theory, Cognitive Studies, Computational Art, Critical Theory, Data Art, Digital Art, Digital Culture, Digital Humanities, Emerging Media Art, Film, Fine Arts, Generative Art, Sound Art, Video, Visual Arts, Visual Culture, Visual Studies.
Communication and Visual Studies; Arts Management and Communication; Visual Semiotics
art; culture; museology; archaeology; cultural heritage; cultural tourism; new technologies applied to heritage; virtual accessibility; interpretation and enhancement of heritage; accessible cultural heritage; conservation and restoration of heritage; archaelogical heritage; heritage management and sustainable development, religious and accessible tourism
Computer vision, machine learning, and artificial intelligence in the study of art; New methods for art authentication and appraisal, particularly paintings and drawing; Analysis of lighting, brush strokes, color; Semantic analysis of artworks; Analysis of large-scale trends in art
Information Law; Art Law; Copyright Law, etc.