AccScience Publishing / AC / Online First / DOI: 10.36922/ac.3428
ARTICLE

Using extended reality technologies in modern museums

Charis Avlonitou1 Eirini Papadaki1*
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1 Department of Business Administration and Tourism, Hellenic Mediterranean University, Heraklion, Crete Prefecture, Greece
Submitted: 16 April 2024 | Accepted: 23 May 2024 | Published: 3 October 2024
© 2024 by the Author(s). This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution -Noncommercial 4.0 International License (CC-by the license) ( https://creativecommons.org/licenses/by-nc/4.0/ )
Abstract

This study explores the nature, core features, and evolution of extended reality (XR) technologies in the 21st century, focusing on their potential in the museum context. It examines academic research and representative examples of cultural heritage enhancement from international museum practices. The specific characteristics and properties of each technology within XR’s broader scope, including virtual reality (VR), augmented reality (AR), and mixed reality, are identified and analyzed. In addition, the study explores designs or case studies of these technologies’ application in the museum environment, including the emerging Metaverse, which blends VR and AR within the same broader conceptual framework. Furthermore, the study examines why these innovative technologies resonate with museums and assesses their impact on relational communication between modern museums and the public, particularly younger audiences. It also highlights limitations or obstacles to their widespread adoption of XR technologies in museums, while outlining future prospects for their integration. Overall, the study provides a comprehensive overview of XR’s use in museums, focusing on how these technologies enhance cultural values. It offers reflection and suggestions for authors and museum professionals regarding the design and implementation of XR technologies in modern museums.

Keywords
Extended reality
Virtual reality
Augmented reality
Mixed reality
Metaverse
Modern museum
Funding
None.
Conflict of interest
The authors declare that they have no competing interests.
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Arts & Communication, Electronic ISSN: 2972-4090 Published by AccScience Publishing